Tekken 8 Has Sealed Its Fate
(Intro)
Almost an entire year later, we have returned to Tekken 8. This time with season 3, although to be fair, with how the first patch has been released, it might as well be season 2.5. Once again, things are a mess for Tekken fans, and it seems like this might be the final nail in the preverbal coffin for this game and maybe even this franchise. With how disastrous season two was not only at launch but across the entire life of that season, people were ravenous for anything that might adjust the game towards something people are excited to play again. But now that we have the first round of patch notes, people are in full despair and doom mode. And I honestly don’t blame them for that. It has been a full year of putting up and patiently waiting for things to get better, and when Bandai Namco finally delivers season three, it might as well be a direct spit in the face to any and all remaining fans of this franchise. I won’t be going over the notes themselves, but suffice to say, there are some solid changes to characters and overall mechanics and interactions in the game, but the vast majority of what people had been asking for fell on deaf ears. Unsurprisingly, people are more upset than ever before, swearing the game off, and even having professionals quitting what seems like for good. So today, I wanted to go over some hypothesis I have around Tekken 8 and ultimately the philosophy the developers might have when it comes to making changes. Things are much different than they were a year ago; whether it’s the developers in a tug-of-war with the direction of where they want to take the game, cooperate overlords getting in the way, or just a botched foundational philosophy with the game, season three isn’t what people want. And they are making it clearer than ever, that they are done.
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